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Big Data quiz games for A-Level Computer Science

2 live games for A-Level Computer Science, 30 questions. Preview every question free. Hosting A-Level Computer Science sets comes with a school package.

Big Data for AQA A-Level Computer Science: 2 ready-made live quiz games, 30 questions in all.

The questions cover Distributed & Parallel Processing, Big Data Concepts & Characteristics and Graph Schema & NoSQL.

There are 1 quickfire round and 1 practice set. Question types: 22 true or false, 6 multiple choice and 2 fill the gap.

Preview every set here. Hosting A-Level Computer Science sets comes with a school package, from £150 a year for the whole school.

The gamesEach set is a fixed list of questions. Open a preview to see a few of them.

Quickfire: Big Data

A-level15 questions· Warm-up

Plays in 17 of 17 game modes, including Gold Rush, Big Catch and Speed Blitz.

Preview 3 sample questions
  1. 1

    Functional programming: true or false?

    Functional programming uses immutable data structures
  2. 2

    True or false?

    NoSQL databases always use SQL for querying.
  3. 3

    Which is an example of **unstructured data**?

    Social media posts, images, and video filesA CSV file with headers and consistent columnsA neatly organised SQL database tableA spreadsheet of student grades

+ 12 more questions in the game.

Practice

Big Data: Distributed & Parallel Processing

A-level15 questions· Core

Plays in 17 of 17 game modes, including Gold Rush, Big Catch and Speed Blitz.

Preview 3 sample questions
  1. 1

    Functional programming: true or false?

    Functional programming uses immutable data structures
  2. 2

    True or false?

    NoSQL databases always use SQL for querying.
  3. 3

    Which is an example of **unstructured data**?

    A neatly organised SQL database tableA spreadsheet of student gradesSocial media posts, images, and video filesA CSV file with headers and consistent columns

+ 12 more questions in the game.

How hosting works

  1. Pick a set and a game mode. The questions stay the same; the game changes.
  2. Put the join code on the board. Pupils join at subjecthub.co.uk/play on a phone or laptop. They need no account.
  3. Play for 1 to 7 minutes. You choose the length before you start.

Preview every set free. Hosting these sets comes with a school package. See pricing

See how each game mode plays →

← All A-Level Computer Science games · All live games