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Memory & Storage quiz games for GCSE Computer Science

42 live games for GCSE Computer Science, 620 questions. Free for teachers, up to 40 players.

Memory & Storage for OCR GCSE Computer Science (J277 section 1.2): 42 ready-made live quiz games, 620 questions in all.

The questions cover Binary to denary, Image file size, ASCII codes, Logical shifts, Denary to binary and Hex and binary.

There are 27 practice sets, 9 quickfire rounds and 6 picture rounds. Question types: 493 multiple choice, 96 true or false, 28 fill the gap and 3 matching. 119 questions have a picture.

Pick a set, put the join code on the board and pupils play on their phones. Pupils need no account. Free for teachers, up to 40 players.

The gamesEach set is a fixed list of questions. Open a preview to see a few of them.

Quickfire: Memory & Storage

GCSE15 questions· Warm-up

Plays in 17 of 17 game modes, including Gold Rush, Big Catch and Speed Blitz.

Preview 3 sample questions
  1. 1

    True or false?

    ROM is non-volatile.
  2. 2

    True or false?

    SSDs are faster than HDDs.
  3. 3

    True or false?

    Optical discs use magnetic storage.

+ 12 more questions in the game.

Practice

Memory & Storage: Data Storage

GCSE15 questions· Core

Plays in 17 of 17 game modes, including Gold Rush, Big Catch and Speed Blitz.

Preview 3 sample questions
  1. 1

    What is character encoding used for?

    Compressing files to save spaceAssigning a unique binary number to each characterEncrypting data for securityConverting analogue signals to digital
  2. 2

    Convert 3 TB (terabytes) to MB (megabytes).

    30,000 MB3,000,000 MB300,000 MB3,000 MB
  3. 3

    How many characters can standard ASCII represent?

    641282561024

+ 12 more questions in the game.

Quickfire: ASCII

GCSE15 questions· Warm-up

Plays in 17 of 17 game modes, including Gold Rush, Big Catch and Speed Blitz.

Preview 3 sample questions
  1. 1

    How many different characters can 16-bit Unicode represent?

    3265,536131,07265,535
  2. 2

    True or false?

    In ASCII, 'Y' has a larger code than 'm'.
  3. 3

    True or false?

    In ASCII, '1' has a larger code than '8'.

+ 12 more questions in the game.

Practice

Memory & Storage: ASCII codes

GCSE15 questions· Core

Plays in 17 of 17 game modes, including Gold Rush, Big Catch and Speed Blitz.

Preview 3 sample questions
  1. 1

    In ASCII, '0' is 48. What is the code for '3'?

    51526850
  2. 2

    In ASCII, '0' is 48. What is the code for '8'?

    57735655
  3. 3

    In ASCII, '0' is 48. What is the code for '4'?

    51695352

+ 12 more questions in the game.

Practice

Memory & Storage: ASCII codes, set 2

GCSE15 questions· Core

Plays in 17 of 17 game modes, including Gold Rush, Big Catch and Speed Blitz.

Preview 3 sample questions
  1. 1

    In ASCII, 'o' is 111. Which character has code 112?

    'p''r''P''q'
  2. 2

    In ASCII, 'A' is 65. Which character has code 77?

    'N''M''m''L'
  3. 3

    In ASCII, 'T' is 84. What is the code for 'V'?

    861188785

+ 12 more questions in the game.

Practice

Memory & Storage: Character sets

GCSE14 questions· Core

Plays in 17 of 17 game modes, including Gold Rush, Big Catch and Speed Blitz.

Preview 3 sample questions
  1. 1

    How many different characters can a 5-bit character set represent?

    64323110
  2. 2

    How many bytes are needed to store 'BYTE' in 8-bit ASCII?

    58324
  3. 3

    How many bits are needed to store 'MOUSE' in 8-bit ASCII?

    4835540

+ 11 more questions in the game.

Quickfire: Binary addition and shifts

GCSE15 questions· Warm-up

Plays in 17 of 17 game modes, including Gold Rush, Big Catch and Speed Blitz.

Preview 3 sample questions
  1. 1

    What is 0011 + 0101 in 4-bit binary?

    1000011101101010
  2. 2

    What is 0110 + 0111 in 4-bit binary?

    1101010101110001
  3. 3

    What is 0001 + 0001 in 4-bit binary?

    0010000100110000

+ 12 more questions in the game.

Practice

Memory & Storage: Binary addition

GCSE15 questions· Core

Plays in 17 of 17 game modes, including Gold Rush, Big Catch and Speed Blitz.

Preview 3 sample questions
  1. 1

    What is 01100001 + 01001101 in 8-bit binary?

    10101110001011100110110100101100
  2. 2

    What is 01111100 + 00000101 in 8-bit binary?

    01111101011110011000100110000001
  3. 3

    What is 00111110 + 01110001 in 8-bit binary?

    01111111111011111010111101001111

+ 12 more questions in the game.

Practice

Memory & Storage: Logical shifts

GCSE15 questions· Core

Plays in 17 of 17 game modes, including Gold Rush, Big Catch and Speed Blitz.

Preview 3 sample questions
  1. 1

    What is 10001101 after a logical right shift of 2 places?

    00100011001101000100011000010001
  2. 2

    What is 01001101 after a logical right shift of 3 places?

    00000100000010010110100000010011
  3. 3

    What is 10011100 after a logical left shift of 2 places?

    11100000001110000010011101110000

+ 12 more questions in the game.

Practice

Memory & Storage: Logical shifts, set 2

GCSE15 questions· Core

Plays in 17 of 17 game modes, including Gold Rush, Big Catch and Speed Blitz.

Preview 3 sample questions
  1. 1

    What is 00111110 after a logical left shift of 2 places?

    01111100000011111111000011111000
  2. 2

    What is 10101000 after a logical left shift of 2 places?

    10100000010100000100000000101010
  3. 3

    What is 11011101 after a logical left shift of 3 places?

    00011011111010000111010011010000

+ 12 more questions in the game.

Practice

Memory & Storage: Logical shifts, set 3

GCSE11 questions· Core

Plays in 17 of 17 game modes, including Gold Rush, Big Catch and Speed Blitz.

Preview 3 sample questions
  1. 1

    Denary 13 is stored in 8 bits and shifted left 2 places. What is the new denary value?

    5239317
  2. 2

    Denary 20 is stored in 8 bits and shifted left 3 places. What is the new denary value?

    16028028
  3. 3

    Denary 84 is stored in 8 bits and shifted left 1 place. What is the new denary value?

    3364286168

+ 8 more questions in the game.

Quickfire: Binary numbers

GCSE15 questions· Warm-up

Plays in 17 of 17 game modes, including Gold Rush, Big Catch and Speed Blitz.

Preview 3 sample questions
  1. 1

    True or false?

    The binary number 0101 is 4 in denary.
  2. 2

    True or false?

    The binary number 0011 is 6 in denary.
  3. 3

    What is the binary number 1010 in denary?

    102058

+ 12 more questions in the game.

Practice

Memory & Storage: Binary to denary

GCSE15 questions· Core

Plays in 17 of 17 game modes, including Gold Rush, Big Catch and Speed Blitz.

Preview 3 sample questions
  1. 1

    True or false?

    The binary number 10101100 is 53 in denary.
  2. 2

    True or false?

    The binary number 01010101 is 85 in denary.
  3. 3

    True or false?

    The binary number 01100011 is 198 in denary.

+ 12 more questions in the game.

Practice

Memory & Storage: Binary to denary, set 2

GCSE15 questions· Core

Plays in 17 of 17 game modes, including Gold Rush, Big Catch and Speed Blitz.

Preview 3 sample questions
  1. 1

    What is the binary number 01100100 in denary?

    1009638200
  2. 2

    What is the binary number 10010100 in denary?

    2961482041
  3. 3

    What is the binary number 00101001 in denary?

    411488233

+ 12 more questions in the game.

Practice

Memory & Storage: Binary to denary, set 3

GCSE15 questions· Core

Plays in 17 of 17 game modes, including Gold Rush, Big Catch and Speed Blitz.

Preview 3 sample questions
  1. 1

    What is the binary number 10100100 in denary?

    3637164328
  2. 2

    What is the binary number 11001000 in denary?

    19240019200
  3. 3

    What is the binary number 00111010 in denary?

    925856116

+ 12 more questions in the game.

Practice

Memory & Storage: Bits and values

GCSE15 questions· Core

Plays in 17 of 17 game modes, including Gold Rush, Big Catch and Speed Blitz.

Preview 3 sample questions
  1. 1

    How many different values can 5 bits represent?

    10643132
  2. 2

    What is the largest denary number 7 bits can hold?

    1286412713
  3. 3

    What is the fewest bits needed to store denary 82?

    8796

+ 12 more questions in the game.

Practice

Memory & Storage: Denary to binary

GCSE15 questions· Core

Plays in 17 of 17 game modes, including Gold Rush, Big Catch and Speed Blitz.

Preview 3 sample questions
  1. 1

    What is denary 164 in 8-bit binary?

    10100101101101000010010110100100
  2. 2

    What is denary 16 in 8-bit binary?

    00010000000010000001100000010001
  3. 3

    What is denary 59 in 8-bit binary?

    00111011110111000011001100111100

+ 12 more questions in the game.

Practice

Memory & Storage: Denary to binary, set 2

GCSE15 questions· Core

Plays in 17 of 17 game modes, including Gold Rush, Big Catch and Speed Blitz.

Preview 3 sample questions
  1. 1

    What is denary 205 in 8-bit binary?

    11001110010011011011001111001101
  2. 2

    What is denary 72 in 8-bit binary?

    00010010010010010110100001001000
  3. 3

    What is denary 58 in 8-bit binary?

    01011100001110100011101101111010

+ 12 more questions in the game.

Practice

Memory & Storage: Denary to binary, set 3

GCSE11 questions· Core

Plays in 17 of 17 game modes, including Gold Rush, Big Catch and Speed Blitz.

Preview 3 sample questions
  1. 1

    What is denary 130 in 8-bit binary?

    10001010010000011000001110000010
  2. 2

    What is denary 168 in 8-bit binary?

    10001000101010001010100100010101
  3. 3

    What is denary 232 in 8-bit binary?

    00010111111010101110100111101000

+ 8 more questions in the game.

Quickfire: File sizes

GCSE15 questions· Warm-up

Plays in 17 of 17 game modes, including Gold Rush, Big Catch and Speed Blitz.

Preview 3 sample questions
  1. 1

    How many different colours can a 2-bit colour depth represent?

    2348
  2. 2

    What is the smallest colour depth that can show 130 colours?

    10 bits8 bits7 bits9 bits
  3. 3

    What is the smallest colour depth that can show 45 colours?

    5 bits7 bits6 bits8 bits

+ 12 more questions in the game.

Practice

Memory & Storage: Image file size

GCSE15 questions· Core

Plays in 17 of 17 game modes, including Gold Rush, Big Catch and Speed Blitz.

Preview 3 sample questions
  1. 1

    A 12 × 5 pixel image has 8-bit colour depth. What is its size in bits?

    4803,84015,36060
  2. 2

    A 25 × 12 pixel image has 2-bit colour depth. What is its size in bits?

    4,8006001,200300
  3. 3

    A 4 × 20 pixel image has 3-bit colour depth. What is its size in bits?

    240640801,920

+ 12 more questions in the game.

Practice

Memory & Storage: Image file size, set 2

GCSE15 questions· Core

Plays in 17 of 17 game modes, including Gold Rush, Big Catch and Speed Blitz.

Preview 3 sample questions
  1. 1

    True or false?

    Doubling both the width and height of an image multiplies its file size by 2.
  2. 2

    A 16 × 25 pixel image has 1-bit colour depth. What is its size in bytes?

    100400503,200
  3. 3

    A 5 × 20 pixel image has 1-bit colour (black and white). What is its size in bits?

    20025800100

+ 12 more questions in the game.

Practice

Memory & Storage: Image file size, set 3

GCSE15 questions· Core

Plays in 17 of 17 game modes, including Gold Rush, Big Catch and Speed Blitz.

Preview 3 sample questions
  1. 1

    A 100 × 40 pixel image has 24-bit colour depth. What is its size in bytes?

    96,0001,5004,00012,000
  2. 2

    A 50 × 40 pixel image has 2-bit colour depth. What is its size in bytes?

    4,0005002,0001,000
  3. 3

    Using 1 KB = 1000 bytes, what size in KB is a 250 × 500, 24-bit image?

    375,0007503753,000

+ 12 more questions in the game.

Practice

Memory & Storage: Sound file size

GCSE15 questions· Core

Plays in 17 of 17 game modes, including Gold Rush, Big Catch and Speed Blitz.

Preview 3 sample questions
  1. 1

    Sound sampled at 4,000 Hz, 24-bit, for 60 s. What is its size in bits?

    96,000240,0005,760,000720,000
  2. 2

    Sound sampled at 20,000 Hz, 8-bit, for 5 s. What is its size in bits?

    1,600,000100,000800,000160,000
  3. 3

    Sound sampled at 44,100 Hz, 16-bit, for 5 s. What is its size in bits?

    220,500705,6003,528,000441,000

+ 12 more questions in the game.

Practice

Memory & Storage: Sound file size, set 2

GCSE15 questions· Core

Plays in 17 of 17 game modes, including Gold Rush, Big Catch and Speed Blitz.

Preview 3 sample questions
  1. 1

    Sound sampled at 20,000 Hz, 24-bit, for 5 s. What is its size in bytes?

    37,500300,0002,400,000100,000
  2. 2

    Sound sampled at 1,000 Hz, 16-bit, for 10 s. What is its size in bytes?

    160,0002,50020,00010,000
  3. 3

    Sound sampled at 4,000 Hz, 24-bit, for 10 s. What is its size in bytes?

    120,000960,00040,00015,000

+ 12 more questions in the game.

Quickfire: Hexadecimal

GCSE15 questions· Warm-up

Plays in 17 of 17 game modes, including Gold Rush, Big Catch and Speed Blitz.

Preview 3 sample questions
  1. 1

    What is binary 1110 in hexadecimal?

    0F2E
  2. 2

    What is binary 1000 in hexadecimal?

    8A92
  3. 3

    True or false?

    Hexadecimal 74 is 74 in denary.

+ 12 more questions in the game.

Practice

Memory & Storage: Denary to hex

GCSE15 questions· Core

Plays in 17 of 17 game modes, including Gold Rush, Big Catch and Speed Blitz.

Preview 3 sample questions
  1. 1

    What is denary 112 in hexadecimal?

    6F700771
  2. 2

    What is denary 64 in hexadecimal?

    3F400441
  3. 3

    What is denary 80 in hexadecimal?

    4F515005

+ 12 more questions in the game.

Practice

Memory & Storage: Hex and binary

GCSE15 questions· Core

Plays in 17 of 17 game modes, including Gold Rush, Big Catch and Speed Blitz.

Preview 3 sample questions
  1. 1

    What is binary 0010 1000 in hexadecimal?

    38822829
  2. 2

    What is binary 0101 0100 in hexadecimal?

    55645445
  3. 3

    What is binary 0111 0110 in hexadecimal?

    86776776

+ 12 more questions in the game.

Practice

Memory & Storage: Hex and binary, set 2

GCSE15 questions· Core

Plays in 17 of 17 game modes, including Gold Rush, Big Catch and Speed Blitz.

Preview 3 sample questions
  1. 1

    What is binary 1110 1011 in hexadecimal?

    FBECEBBE
  2. 2

    What is binary 0011 0011 in hexadecimal?

    34514333
  3. 3

    What is binary 1001 0001 in hexadecimal?

    92A19119

+ 12 more questions in the game.

Practice

Memory & Storage: Hex to denary

GCSE15 questions· Core

Plays in 17 of 17 game modes, including Gold Rush, Big Catch and Speed Blitz.

Preview 3 sample questions
  1. 1

    What is hexadecimal B3 in denary?

    59113195179
  2. 2

    What is hexadecimal 22 in denary?

    34221850
  3. 3

    What is hexadecimal 29 in denary?

    295714641

+ 12 more questions in the game.

Quickfire: Pixels and binary

GCSE15 questions· Warm-up· all pictures

Plays in 13 of 17 game modes, including Gold Rush, Big Catch and Fossil Hunt.

Preview 3 sample questions
  1. 1
    A grid of coloured pixels with numbered rows and a colour key

    Picture: Forge Class Software Ltd

    True or false?

    Row 7 of this image is 10011101.
  2. 2
    A grid of coloured pixels with numbered rows and a colour key

    Picture: Forge Class Software Ltd

    True or false?

    Row 5 of this image is 110101.
  3. 3
    A grid of coloured pixels with numbered rows and a colour key

    Picture: Forge Class Software Ltd

    True or false?

    Row 4 of this image is 011111.

+ 12 more questions in the game.

Picture round: Binary to image

GCSE15 questions· Core· all pictures

Plays in 13 of 17 game modes, including Gold Rush, Big Catch and Fossil Hunt.

Preview 3 sample questions
  1. 1

    Which image does this binary make (1 = white)? 11111 11010 10011 00100

    A grid of coloured pixelsA grid of coloured pixelsA grid of coloured pixelsA grid of coloured pixels
  2. 2

    Which image does this binary make (1 = black)? 11000 00001 11111 00110

    A grid of coloured pixelsA grid of coloured pixelsA grid of coloured pixelsA grid of coloured pixels
  3. 3

    Which image does this binary make (1 = white)? 00000 11110 10001 00010

    A grid of coloured pixelsA grid of coloured pixelsA grid of coloured pixelsA grid of coloured pixels

+ 12 more questions in the game.

Picture round: Colour depth

GCSE15 questions· Core· all pictures

Plays in 13 of 17 game modes, including Gold Rush, Big Catch and Fossil Hunt.

Preview 3 sample questions
  1. 1
    A grid of coloured pixels

    Picture: Forge Class Software Ltd

    What is the smallest colour depth that can store this image?

    3 bits1 bit4 bits2 bits
  2. 2
    A grid of coloured pixels

    Picture: Forge Class Software Ltd

    What is the smallest colour depth that can store this image?

    3 bits1 bit2 bits4 bits
  3. 3
    A grid of coloured pixels

    Picture: Forge Class Software Ltd

    What is the smallest colour depth that can store this image?

    3 bits2 bits1 bit4 bits

+ 12 more questions in the game.

Picture round: Colour images in binary

GCSE15 questions· Core· all pictures

Plays in 13 of 17 game modes, including Gold Rush, Big Catch and Fossil Hunt.

Preview 3 sample questions
  1. 1
    A grid of coloured pixels with numbered rows and a colour key

    Picture: Forge Class Software Ltd

    True or false?

    Row 5 of this image is 00 01 00.
  2. 2
    A grid of coloured pixels with numbered rows and a colour key

    Picture: Forge Class Software Ltd

    True or false?

    Row 3 of this image is 01 11 01.
  3. 3
    A grid of coloured pixels with numbered rows and a colour key

    Picture: Forge Class Software Ltd

    True or false?

    Row 3 of this image is 11 10 11.

+ 12 more questions in the game.

Picture round: Image size

GCSE15 questions· Core· all pictures

Plays in 13 of 17 game modes, including Gold Rush, Big Catch and Fossil Hunt.

Preview 3 sample questions
  1. 1
    A grid of coloured pixels with numbered rows and a colour key

    Picture: Forge Class Software Ltd

    How many bytes does this image need?

    24328
  2. 2
    A grid of coloured pixels with numbered rows and a colour key

    Picture: Forge Class Software Ltd

    How many bytes does this image need?

    1262448
  3. 3
    A grid of coloured pixels with numbered rows and a colour key

    Picture: Forge Class Software Ltd

    How many bits does this image need?

    9184020

+ 12 more questions in the game.

Quickfire: Sound sampling

GCSE15 questions· Warm-up· all pictures

Plays in 13 of 17 game modes, including Gold Rush, Big Catch and Fossil Hunt.

Preview 3 sample questions
  1. 1
    A sound wave on a time graph with sample points marked

    Picture: Forge Class Software Ltd

    How many samples are shown?

    13141517
  2. 2
    A sound wave on a time graph with sample points marked

    Picture: Forge Class Software Ltd

    How many samples are shown?

    1110912
  3. 3
    A sound wave on a time graph with sample points marked

    Picture: Forge Class Software Ltd

    How many samples are shown?

    15132814

+ 12 more questions in the game.

Picture round: Sample rate

GCSE14 questions· Core· all pictures

Plays in 13 of 17 game modes, including Gold Rush, Big Catch and Fossil Hunt.

Preview 3 sample questions
  1. 1
    A sound wave on a time graph with sample points marked

    Picture: Forge Class Software Ltd

    What is the sample rate of this recording?

    10 Hz7 Hz5 Hz20 Hz
  2. 2
    A sound wave on a time graph with sample points marked

    Picture: Forge Class Software Ltd

    What is the sample rate of this recording?

    14 Hz12 Hz8 Hz6 Hz
  3. 3
    A sound wave on a time graph with sample points marked

    Picture: Forge Class Software Ltd

    What is the sample rate of this recording?

    26 Hz12 Hz14 Hz23 Hz

+ 11 more questions in the game.

Picture round: Sample resolution

GCSE15 questions· Core· all pictures

Plays in 13 of 17 game modes, including Gold Rush, Big Catch and Fossil Hunt.

Preview 3 sample questions
  1. 1
    A sound wave on a time graph with sample points marked

    Picture: Forge Class Software Ltd

    Dots sit on the dashed levels. How many bits does this whole recording need?

    3024966
  2. 2
    A sound wave on a time graph with sample points marked

    Picture: Forge Class Software Ltd

    Dots sit on the dashed levels. How many bits does this whole recording need?

    2580520
  3. 3
    A sound wave on a time graph with sample points marked

    Picture: Forge Class Software Ltd

    Dots sit on the dashed levels. How many bits does this whole recording need?

    33442211

+ 12 more questions in the game.

Quickfire: Units of data

GCSE15 questions· Warm-up

Plays in 17 of 17 game modes, including Gold Rush, Big Catch and Speed Blitz.

Preview 3 sample questions
  1. 1

    True or false?

    A petabyte is bigger than a terabyte.
  2. 2

    True or false?

    A byte is bigger than a nibble.
  3. 3

    True or false?

    A kilobyte is bigger than a byte.

+ 12 more questions in the game.

Practice

Memory & Storage: Bits, nibbles and bytes

GCSE15 questions· Core

Plays in 17 of 17 game modes, including Gold Rush, Big Catch and Speed Blitz.

Preview 3 sample questions
  1. 1

    How many bits are in 38 bytes?

    152608380304
  2. 2

    How many bits are in 4 nibbles?

    163218
  3. 3

    How many bits are in 19 nibbles?

    382376152

+ 12 more questions in the game.

Practice

Memory & Storage: Unit conversions

GCSE15 questions· Core

Plays in 17 of 17 game modes, including Gold Rush, Big Catch and Speed Blitz.

Preview 3 sample questions
  1. 1

    Using 1 TB = 1000 GB, how many TB is 4,000 GB?

    323440
  2. 2

    Using 1 MB = 1000 KB, how many MB is 8,000 KB?

    806478
  3. 3

    Using 1 TB = 1000 GB, how many TB is 8,000 GB?

    808647

+ 12 more questions in the game.

Practice

Memory & Storage: Unit conversions, set 2

GCSE15 questions· Core

Plays in 17 of 17 game modes, including Gold Rush, Big Catch and Speed Blitz.

Preview 3 sample questions
  1. 1

    Using 1 KB = 1024 bytes, how many bits are in 3 KB?

    243,07224,57624,000
  2. 2

    Using 1 KB = 1000 bytes, how many bits are in 1 KB?

    1,0008,19288,000
  3. 3

    Using 1 KB = 1000 bytes, how many bits are in 10 KB?

    8080,00081,92010,000

+ 12 more questions in the game.

How hosting works

  1. Pick a set and a game mode. The questions stay the same; the game changes.
  2. Put the join code on the board. Pupils join at subjecthub.co.uk/play on a phone or laptop. They need no account.
  3. Play for 1 to 7 minutes. You choose the length before you start.

Free for teachers: host these sets with up to 40 players. You sign up once as a teacher.

See how each game mode plays →

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