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Use of data quiz games for GCSE PE (Edexcel)

4 live games for GCSE PE (Edexcel), 60 questions. Preview every question free. Hosting GCSE PE (Edexcel) sets comes with a school package.

Use of data for GCSE PE (Edexcel): 4 ready-made live quiz games, 60 questions in all.

The questions cover Using data in PE and Use of data.

There are 2 practice sets, 1 quickfire round and 1 key words set. Question types: 27 multiple choice, 18 true or false, 8 matching and 7 fill the gap.

Preview every set here. Hosting GCSE PE (Edexcel) sets comes with a school package, from £150 a year for the whole school.

The gamesEach set is a fixed list of questions. Open a preview to see a few of them.

Quickfire: Use of data

GCSE15 questions· Warm-up

Plays in 23 of 23 game modes, including Gold Rush, Big Catch and Speed Blitz.

Preview 3 sample questions
  1. 1

    Which of these is quantitative data?

    A performer saying the run felt hardA pupil saying the gym is too busyA coach noting a player looks confidentA 100 m time of 12.4 seconds
  2. 2

    Which of these is qualitative data about a sprinter?

    Her five sprints in trainingHer height of 1.72 mA coach's note on her startHer 100 m time of 12.4 s
  3. 3

    True or false: Qualitative data is always recorded as a number.

    Qualitative data is always recorded as a number.

+ 12 more questions in the game.

Key words: Use of data

GCSE15 questions· Core

Plays in 23 of 23 game modes, including Gold Rush, Big Catch and Speed Blitz.

Preview 3 sample questions
  1. 1

    Which term describes the difference between the highest and lowest scores?

    TrendMedianMeanRange
  2. 2

    Which term describes data collected first-hand by the performer or coach?

    Primary dataQualitative dataNormative dataSecondary data
  3. 3

    Which term describes the middle value when scores are put in order?

    ModeRangeMedianMean

+ 12 more questions in the game.

Practice

Use of data: Using data in PE

GCSE15 questions· Core

Plays in 23 of 23 game modes, including Gold Rush, Big Catch and Speed Blitz.

Preview 3 sample questions
  1. 1

    Which is best for showing how one performer's 12-minute run distance changes over eight weeks?

    KeyPie chartLine graphList of coach comments
  2. 2

    Five sit-up scores are 12, 15, 9, 20 and 14. What is the median?

    2014915
  3. 3

    Four jump scores are 12, 14, 16 and 18 cm. What is the mean?

    4 cm60 cm18 cm15 cm

+ 12 more questions in the game.

Practice

Use of data

GCSE15 questions· Core

Plays in 23 of 23 game modes, including Gold Rush, Big Catch and Speed Blitz.

Preview 3 sample questions
  1. 1

    A result rises from 50 to 60. Which calculation gives the percentage increase?

    (60 ÷ 50) × 100(10 ÷ 50) × 100(10 ÷ 60) × 10010 × 100
  2. 2

    Four jump scores are 12, 15, 18 and 23 cm. What is the mean score?

    16.5 cm11 cm17 cm68 cm
  3. 3

    A line graph shows how a result changes over ____.

    sporttimegendervenue

+ 12 more questions in the game.

How hosting works

  1. Pick a set and a game mode. The questions stay the same; the game changes.
  2. Put the join code on the board. Pupils join at subjecthub.co.uk/play on a phone or laptop. They need no account.
  3. Play for 1 to 7 minutes. You choose the length before you start.

Preview every set free. Hosting these sets comes with a school package. See pricing

See how each game mode plays →

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