Use of data for GCSE PE (Edexcel): 4 ready-made live quiz games, 60 questions in all.
The questions cover Using data in PE and Use of data.
There are 2 practice sets, 1 quickfire round and 1 key words set. Question types: 27 multiple choice, 18 true or false, 8 matching and 7 fill the gap.
Preview every set here. Hosting GCSE PE (Edexcel) sets comes with a school package, from £150 a year for the whole school.
The gamesEach set is a fixed list of questions. Open a preview to see a few of them.
Quickfire: Use of data
GCSE15 questions· Warm-up
Plays in 23 of 23 game modes, including Gold Rush, Big Catch and Speed Blitz.
Preview 3 sample questions
- 1
Which of these is quantitative data?
A performer saying the run felt hardA pupil saying the gym is too busyA coach noting a player looks confidentA 100 m time of 12.4 seconds
- 2
Which of these is qualitative data about a sprinter?
Her five sprints in trainingHer height of 1.72 mA coach's note on her startHer 100 m time of 12.4 s
- 3
True or false: Qualitative data is always recorded as a number.
Qualitative data is always recorded as a number.
+ 12 more questions in the game.
Key words: Use of data
GCSE15 questions· Core
Plays in 23 of 23 game modes, including Gold Rush, Big Catch and Speed Blitz.
Preview 3 sample questions
- 1
Which term describes the difference between the highest and lowest scores?
TrendMedianMeanRange
- 2
Which term describes data collected first-hand by the performer or coach?
Primary dataQualitative dataNormative dataSecondary data
- 3
Which term describes the middle value when scores are put in order?
ModeRangeMedianMean
+ 12 more questions in the game.
Practice
Use of data: Using data in PE
GCSE15 questions· Core
Plays in 23 of 23 game modes, including Gold Rush, Big Catch and Speed Blitz.
Preview 3 sample questions
- 1
Which is best for showing how one performer's 12-minute run distance changes over eight weeks?
KeyPie chartLine graphList of coach comments
- 2
Five sit-up scores are 12, 15, 9, 20 and 14. What is the median?
2014915
- 3
Four jump scores are 12, 14, 16 and 18 cm. What is the mean?
4 cm60 cm18 cm15 cm
+ 12 more questions in the game.
Practice
Use of data
GCSE15 questions· Core
Plays in 23 of 23 game modes, including Gold Rush, Big Catch and Speed Blitz.
Preview 3 sample questions
- 1
A result rises from 50 to 60. Which calculation gives the percentage increase?
(60 ÷ 50) × 100(10 ÷ 50) × 100(10 ÷ 60) × 10010 × 100
- 2
Four jump scores are 12, 15, 18 and 23 cm. What is the mean score?
16.5 cm11 cm17 cm68 cm
- 3
A line graph shows how a result changes over ____.
sporttimegendervenue
+ 12 more questions in the game.
How hosting works
- Pick a set and a game mode. The questions stay the same; the game changes.
- Put the join code on the board. Pupils join at subjecthub.co.uk/play on a phone or laptop. They need no account.
- Play for 1 to 7 minutes. You choose the length before you start.
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