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Selection: Walls and a Goal

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This worksheet marks itself

Set it as homework or classwork and every answer is marked as pupils go, with feedback on what they got wrong. The scores go straight into your mark book, so you can see who needs help before the next lesson.

  • 14 questions
  • 34 marks
  • about 32 minutes
  • marked instantly

Question types: multiple choice, short answer, sorting, true or false, fill the gap.

One question from this worksheet

  1. 1. The question
  2. 2. A pupil answers
  3. 3. Marked instantly

About this resource

What selection is: a condition that is true or false decides which blocks run. Pupils make the maze work: walls and the Goal with if inside forever, smooth movement with key pressed?, and one if that handles the Guard or the lava with or.

20 slides.

Lesson outline

  1. Hook — Through the Wall?!
  2. Do Now — Retrieval
  3. Keywords for This Lesson
  4. Selection — What It Is and What It Is Not
  5. Check, Act, Go Round Again
  6. Hinge Check — Why Doesn't the Wall Work?
  7. I Do - Fix the Wall
  8. Part 1 — Hat, Condition or Action?
  9. if or if / else?
  10. Together - The Costume Switch
  11. I Do - Walls and a Goal
  12. Part 2 - Check, Test, Save
Unit bundleScratch Programming
Part of: Scratch Programming: the whole unitEvery resource in the unit in one zip.

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