Block Coding: Games & Animation for KS3 Computing: 3 ready-made live quiz games, 45 questions in all.
The questions cover Events, Planning, Operators & Conditions, Sequence, Mixed Review and Coordinates & Motion.
There are 2 practice sets and 1 quickfire round. Question types: 35 true or false, 7 fill the gap, 2 multiple choice and 1 matching.
Pick a set, put the join code on the board and pupils play on their phones. Pupils need no account. Free for teachers, up to 40 players.
The gamesEach set is a fixed list of questions. Open a preview to see a few of them.
Quickfire: Block Coding: Games & Animation
KS315 questions· Warm-up
Plays in 17 of 17 game modes, including Gold Rush, Big Catch and Speed Blitz.
Preview 3 sample questions
- 1
Sequence: true or false?
A sequence must contain a loop to work.
- 2
Selection ('if' blocks): true or false?
Selection lets a program make a decision.
- 3
Variables: true or false?
The 'set' block replaces a variable's value completely.
+ 12 more questions in the game.
Practice
Block Coding: Games & Animation: Events
KS315 questions· Core
Plays in 17 of 17 game modes, including Gold Rush, Big Catch and Speed Blitz.
Preview 3 sample questions
- 1
Event blocks: true or false?
The green flag block is a common way to start a script.
- 2
Event blocks: true or false?
A script can only ever start running if the mouse is clicked.
- 3
Operator blocks: true or false?
The 'join' operator can combine two pieces of text into one.
+ 12 more questions in the game.
Practice
Block Coding: Games & Animation: Planning
KS315 questions· Core
Plays in 17 of 17 game modes, including Gold Rush, Big Catch and Speed Blitz.
Preview 3 sample questions
- 1
Coordinates and motion: true or false?
The centre of the stage is the point (0,0).
- 2
Sequence: true or false?
Blocks connected in a stack normally run in order from top to bottom.
- 3
Sequence: true or false?
Changing the order of steps in a script can change what the program does.
+ 12 more questions in the game.
How hosting works
- Pick a set and a game mode. The questions stay the same; the game changes.
- Put the join code on the board. Pupils join at subjecthub.co.uk/play on a phone or laptop. They need no account.
- Play for 1 to 7 minutes. You choose the length before you start.
Free for teachers: host these sets with up to 40 players. You sign up once as a teacher.
See how each game mode plays →
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