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Using data in PE quiz games for PE and Sport (GCSE core)

3 live games for PE and Sport (GCSE core), 42 questions. Preview every question free. Hosting PE and Sport (GCSE core) sets comes with a school package.

Using data in PE for Board-neutral PE and Sport (GCSE core): 3 ready-made live quiz games, 42 questions in all.

The questions cover Using data in PE.

There are 1 quickfire round, 1 key words set and 1 practice set. Question types: 20 multiple choice, 12 true or false, 6 matching and 4 fill the gap.

Preview every set here. Hosting PE and Sport (GCSE core) sets comes with a school package, from £150 a year for the whole school.

The gamesEach set is a fixed list of questions. Open a preview to see a few of them.

Quickfire: Using data in PE

GCSE15 questions· Warm-up

Plays in 23 of 23 game modes, including Gold Rush, Big Catch and Speed Blitz.

Preview 3 sample questions
  1. 1

    Which of these is quantitative data?

    A performer saying the run felt hardA pupil saying the gym is too busyA coach noting a player looks confidentA 100 m time of 12.4 seconds
  2. 2

    True or false: Qualitative data is always recorded as a number.

    Qualitative data is always recorded as a number.
  3. 3

    Which term describes the difference between the highest and lowest scores?

    RangeTrendMeanMedian

+ 12 more questions in the game.

Key words: Using data in PE

GCSE12 questions· Core

Plays in 18 of 23 game modes, including Gold Rush, Big Catch and Fossil Hunt.

Preview 3 sample questions
  1. 1

    Which term describes the difference between the highest and lowest scores?

    MeanRangeTrendMedian
  2. 2

    Which term describes data collected first-hand by the performer or coach?

    Normative dataQualitative dataSecondary dataPrimary data
  3. 3

    Which term describes the middle value when scores are put in order?

    MedianRangeModeMean

+ 9 more questions in the game.

Practice

Using data in PE

GCSE15 questions· Core

Plays in 23 of 23 game modes, including Gold Rush, Big Catch and Speed Blitz.

Preview 3 sample questions
  1. 1

    Four jump scores are 12, 14, 16 and 18 cm. What is the mean?

    15 cm18 cm60 cm4 cm
  2. 2

    True or false: a rise from 40 to 50 is a 10% increase.

    a rise from 40 to 50 is a 10% increase.
  3. 3

    True or false: The median is the middle value when scores are in order.

    The median is the middle value when scores are in order.

+ 12 more questions in the game.

How hosting works

  1. Pick a set and a game mode. The questions stay the same; the game changes.
  2. Put the join code on the board. Pupils join at subjecthub.co.uk/play on a phone or laptop. They need no account.
  3. Play for 1 to 7 minutes. You choose the length before you start.

Preview every set free. Hosting these sets comes with a school package. See pricing

See how each game mode plays →

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