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Confidence and self-efficacy quiz games for PE and Sport (A level core)

3 live games for PE and Sport (A level core), 42 questions. Preview every question free. Hosting PE and Sport (A level core) sets comes with a school package.

Confidence and self-efficacy for Board-neutral PE and Sport (A level core): 3 ready-made live quiz games, 42 questions in all.

The questions cover Confidence and self-efficacy.

There are 1 quickfire round, 1 key words set and 1 practice set. Question types: 20 multiple choice, 11 true or false, 7 fill the gap and 4 matching.

Preview every set here. Hosting PE and Sport (A level core) sets comes with a school package, from £150 a year for the whole school.

The gamesEach set is a fixed list of questions. Open a preview to see a few of them.

Quickfire: Confidence and self-efficacy

A-level15 questions· Warm-up

Plays in 23 of 23 game modes, including Gold Rush, Big Catch and Speed Blitz.

Preview 3 sample questions
  1. 1

    True or false: Repeated failure always raises a performer's self-efficacy.

    Repeated failure always raises a performer's self-efficacy.
  2. 2

    Which term describes confidence gained by watching a similar performer succeed?

    Vicarious experiencePerformance accomplishmentsVerbal persuasionEmotional arousal
  3. 3

    What is the name given to a person's overall sense of personal worth?

    Self-efficacyArousalState confidenceSelf-esteem

+ 12 more questions in the game.

Key words: Confidence and self-efficacy

A-level12 questions· Core

Plays in 23 of 23 game modes, including Gold Rush, Big Catch and Speed Blitz.

Preview 3 sample questions
  1. 1

    Which term describes confidence gained by watching a similar performer succeed?

    Vicarious experienceEmotional arousalPerformance accomplishmentsVerbal persuasion
  2. 2

    What is the name given to a person's overall sense of personal worth?

    State confidenceArousalSelf-efficacySelf-esteem
  3. 3

    Which term describes Bandura's source of confidence drawn from a performer's own past successes?

    Verbal persuasionVicarious experienceEmotional arousalPerformance accomplishments

+ 9 more questions in the game.

Practice

Confidence and self-efficacy

A-level15 questions· Core

Plays in 23 of 23 game modes, including Gold Rush, Big Catch and Speed Blitz.

Preview 3 sample questions
  1. 1

    True or false: self-efficacy is confidence in a specific task, not in sport in general.

    self-efficacy is confidence in a specific task, not in sport in general.
  2. 2

    True or false: in Vealey's model, the behavioural response comes before state sport confidence.

    in Vealey's model, the behavioural response comes before state sport confidence.
  3. 3

    True or false: Bandura's self-efficacy and his observational learning are the same theory.

    Bandura's self-efficacy and his observational learning are the same theory.

+ 12 more questions in the game.

How hosting works

  1. Pick a set and a game mode. The questions stay the same; the game changes.
  2. Put the join code on the board. Pupils join at subjecthub.co.uk/play on a phone or laptop. They need no account.
  3. Play for 1 to 7 minutes. You choose the length before you start.

Preview every set free. Hosting these sets comes with a school package. See pricing

See how each game mode plays →

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