Exercise intensity: heart rate, zones, RPE and 1RM for Board-neutral PE and Sport (A level core): 3 ready-made live quiz games, 45 questions in all.
The questions cover Exercise intensity.
There are 2 practice sets and 1 quickfire round. Question types: 21 multiple choice, 13 true or false, 6 fill the gap and 5 matching.
Preview every set here. Hosting PE and Sport (A level core) sets comes with a school package, from £150 a year for the whole school.
The gamesEach set is a fixed list of questions. Open a preview to see a few of them.
Quickfire: Exercise intensity: heart rate, zones, RPE and 1RM A-level 15 questions · Warm-up
Plays in 23 of 23 game modes, including Gold Rush, Big Catch and Speed Blitz.
Preview 3 sample questions 1 What is meant by resting heart rate?
Beats per minute straight after exercise Heart rate halfway through a session Highest beats per minute possible Beats per minute when fully at rest
2 What is meant by perceived exertion?
How hard exercise feels to the performer Distance covered in a set time Load as a percentage of 1RM Heart rate shown on a monitor
3 What is meant by maximum heart rate?
Heart rate after recovery Heart rate measured at rest Heart rate during a warm-up Highest beats per minute possible
+ 12 more questions in the game.
Practice
Exercise intensity: heart rate, zones, RPE and 1RM: Exercise intensity A-level 15 questions · Core
Plays in 23 of 23 game modes, including Gold Rush, Big Catch and Speed Blitz.
Preview 3 sample questions 1 Match each Borg rating to its approximate heart rate.
9 12 14 18 About 180 bpm About 120 bpm About 140 bpm About 90 bpm
2 True or false: a 1RM test suits a beginner with poor lifting technique.
a 1RM test suits a beginner with poor lifting technique.
3 True or false: 75% of a 100 kg 1RM is a 75 kg load.
75% of a 100 kg 1RM is a 75 kg load.
+ 12 more questions in the game.
Practice
Exercise intensity: heart rate, zones, RPE and 1RM A-level 15 questions · Core
Plays in 23 of 23 game modes, including Gold Rush, Big Catch and Speed Blitz.
Preview 3 sample questions 1 What is meant by resting heart rate?
Beats per minute straight after exercise Heart rate halfway through a session Beats per minute when fully at rest Highest beats per minute possible
2 What is meant by perceived exertion?
Distance covered in a set time Heart rate shown on a monitor Load as a percentage of 1RM How hard exercise feels to the performer
3 What is meant by maximum heart rate?
Heart rate after recovery Heart rate measured at rest Heart rate during a warm-up Highest beats per minute possible
+ 12 more questions in the game.
How hosting works Pick a set and a game mode. The questions stay the same; the game changes.Put the join code on the board. Pupils join at subjecthub.co.uk/play on a phone or laptop. They need no account.Play for 1 to 7 minutes. You choose the length before you start.Preview every set free. Hosting these sets comes with a school package. See pricing
See how each game mode plays →
More PE and Sport (A level core) topics Aggression (3) Angular motion (3) Arousal and anxiety (3) Attitudes (3) Attribution (3) Forces, Newton's laws, centre of mass and stability (3) Cardiovascular system: heart, vessels and blood (3) Commercialisation, sponsorship and the media (3) Components of fitness and why they matter in sport (3) Confidence and self-efficacy (3) Diet, nutrition, energy balance and hydration (3) Performance-enhancing drugs and doping (3) Energy systems: aerobic and anaerobic (3) Exercise in different environments: altitude and heat (3) Ergogenic aids and supplements (3) Sporting behaviour: sportsmanship, gamesmanship and deviance (3) Exam technique for A level and BTEC National (3) Exercise intensity: heart rate, zones, RPE and 1RM Feedback (3) Fitness testing: reasons, protocols and interpreting results (3) Fluid mechanics: drag and air resistance (3) Goal setting and SMART targets (3) Groups, teams and social facilitation (3) Guidance (3) Lifestyle factors, sedentary lifestyle and health (3) Health screening and pre-activity checks (3) Information processing, memory and reaction time (3) Injury: types, prevention and treatment (3) Leadership (3) Theories of learning movement skills (3) Lever systems and mechanical advantage (3) Linear motion (3) Long-term effects of training (adaptations) (3) Mental preparation and stress management (3) Motivation (3) Analysing a movement joint by joint (3) Muscular system: muscles, roles, contractions and fibre types (3) Participation in sport and its influences (3) Personality (3) Planes and axes of movement (3) Types and methods of practice (3) Principles of training (3) Designing a training programme (3) Projectile motion, lift and spin (3) Respiratory system: airway, breathing and gas exchange (3) Short-term effects of exercise (responses) (3) Skeletal system: bones, joints and connective tissue (3) Skill classification (3) Stages of learning (3) Technology in sport (3) Training methods and their effects (3) Transfer of skills (3) ← All PE and Sport (A level core) games · All live games