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Information processing, memory and reaction time quiz games for PE and Sport (A level core)

3 live games for PE and Sport (A level core), 42 questions. Preview every question free. Hosting PE and Sport (A level core) sets comes with a school package.

Information processing, memory and reaction time for Board-neutral PE and Sport (A level core): 3 ready-made live quiz games, 42 questions in all.

The questions cover Information processing.

There are 1 quickfire round, 1 key words set and 1 practice set. Question types: 21 multiple choice, 11 true or false, 5 fill the gap and 5 matching.

Preview every set here. Hosting PE and Sport (A level core) sets comes with a school package, from £150 a year for the whole school.

The gamesEach set is a fixed list of questions. Open a preview to see a few of them.

Quickfire: Information processing, memory and reaction time

A-level15 questions· Warm-up

Plays in 23 of 23 game modes, including Gold Rush, Big Catch and Speed Blitz.

Preview 3 sample questions
  1. 1

    What is meant by chunking?

    Grouping items into larger meaningful unitsRepeating items over and overBlocking out irrelevant cuesStoring items for a lifetime
  2. 2

    Which level of processing is the deepest?

    SemanticPhoneticStructuralSensory
  3. 3

    Which calculation gives response time?

    Reaction time plus movement timeMovement time on its ownReaction time divided by movement timeReaction time minus movement time

+ 12 more questions in the game.

Key words: Information processing, memory and reaction time

A-level12 questions· Core

Plays in 18 of 23 game modes, including Gold Rush, Big Catch and Fossil Hunt.

Preview 3 sample questions
  1. 1

    What is meant by chunking?

    Storing items for a lifetimeGrouping items into larger meaningful unitsRepeating items over and overBlocking out irrelevant cues
  2. 2

    What is meant by movement time?

    Start to end of the movementTime spent rehearsing a skillReaction time plus movement timeStimulus to start of the response
  3. 3

    What is the main job of selective attention?

    Filtering out irrelevant cuesStoring information for a lifetimeGiving a movement its timingRepeating information to learn it

+ 9 more questions in the game.

Practice

Information processing, memory and reaction time: Information processing

A-level15 questions· Core

Plays in 23 of 23 game modes, including Gold Rush, Big Catch and Speed Blitz.

Preview 3 sample questions
  1. 1

    True or false: selective attention helps a performer focus on relevant cues.

    selective attention helps a performer focus on relevant cues.
  2. 2

    Which store in Atkinson and Shiffrin's multi-store model has an effectively unlimited capacity?

    Long-term memorySensory memoryShort-term memorySelective attention
  3. 3

    Which model has a sensory store, a short-term store and a long-term store?

    Information processing loopClosed loop modelLevels of processing modelMulti-store model

+ 12 more questions in the game.

How hosting works

  1. Pick a set and a game mode. The questions stay the same; the game changes.
  2. Put the join code on the board. Pupils join at subjecthub.co.uk/play on a phone or laptop. They need no account.
  3. Play for 1 to 7 minutes. You choose the length before you start.

Preview every set free. Hosting these sets comes with a school package. See pricing

See how each game mode plays →

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