Participation in sport and its influences for Board-neutral PE and Sport (A level core): 3 ready-made live quiz games, 42 questions in all.
The questions cover Participation factors.
There are 1 quickfire round, 1 key words set and 1 practice set. Question types: 21 multiple choice, 9 true or false, 6 fill the gap and 6 matching.
Preview every set here. Hosting PE and Sport (A level core) sets comes with a school package, from £150 a year for the whole school.
The gamesEach set is a fixed list of questions. Open a preview to see a few of them.
Quickfire: Participation in sport and its influences A-level 15 questions · Warm-up
Plays in 23 of 23 game modes, including Gold Rush, Big Catch and Speed Blitz.
Preview 3 sample questions 1 What is the participation rate?
The age of the average participant The money a sport earns each year The number of clubs in a country The share of people who take part
2 Why might a successful national team raise participation?
The rules of the sport change Fewer coaches are needed People are inspired to try the sport Equipment becomes free for everyone
3 What is meant by a barrier to participation?
A reward for regular attendance A rule that sets the team size Something that limits a person taking part A strategy to widen participation
+ 12 more questions in the game.
Key words: Participation in sport and its influences A-level 12 questions · Core
Plays in 18 of 23 game modes, including Gold Rush, Big Catch and Fossil Hunt.
Preview 3 sample questions 1 What is the participation rate?
The share of people who take part The money a sport earns each year The age of the average participant The number of clubs in a country
2 What is meant by a barrier to participation?
A strategy to widen participation Something that limits a person taking part A reward for regular attendance A rule that sets the team size
3 Which term describes the model with foundation, participation, performance and excellence levels?
The franchise model The participation pyramid The trickle-down effect The golden triangle
+ 9 more questions in the game.
Practice
Participation in sport and its influences: Participation factors A-level 15 questions · Core
Plays in 23 of 23 game modes, including Gold Rush, Big Catch and Speed Blitz.
Preview 3 sample questions 1 True or false: Cost, time and transport can all be barriers to participation.
Cost, time and transport can all be barriers to participation.
2 Which strategy would best widen participation for wheelchair users at a leisure centre?
A higher fee for specialist coaching Step-free access and adapted equipment Sessions only at one busy peak time Advertising only on upstairs noticeboards
3 Wider TV and online coverage gives sport greater ____ to world audiences.
regulation taxation exposure isolation
+ 12 more questions in the game.
How hosting works Pick a set and a game mode. The questions stay the same; the game changes.Put the join code on the board. Pupils join at subjecthub.co.uk/play on a phone or laptop. They need no account.Play for 1 to 7 minutes. You choose the length before you start.Preview every set free. Hosting these sets comes with a school package. See pricing
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More PE and Sport (A level core) topics Aggression (3) Angular motion (3) Arousal and anxiety (3) Attitudes (3) Attribution (3) Forces, Newton's laws, centre of mass and stability (3) Cardiovascular system: heart, vessels and blood (3) Commercialisation, sponsorship and the media (3) Components of fitness and why they matter in sport (3) Confidence and self-efficacy (3) Diet, nutrition, energy balance and hydration (3) Performance-enhancing drugs and doping (3) Energy systems: aerobic and anaerobic (3) Exercise in different environments: altitude and heat (3) Ergogenic aids and supplements (3) Sporting behaviour: sportsmanship, gamesmanship and deviance (3) Exam technique for A level and BTEC National (3) Exercise intensity: heart rate, zones, RPE and 1RM (3) Feedback (3) Fitness testing: reasons, protocols and interpreting results (3) Fluid mechanics: drag and air resistance (3) Goal setting and SMART targets (3) Groups, teams and social facilitation (3) Guidance (3) Lifestyle factors, sedentary lifestyle and health (3) Health screening and pre-activity checks (3) Information processing, memory and reaction time (3) Injury: types, prevention and treatment (3) Leadership (3) Theories of learning movement skills (3) Lever systems and mechanical advantage (3) Linear motion (3) Long-term effects of training (adaptations) (3) Mental preparation and stress management (3) Motivation (3) Analysing a movement joint by joint (3) Muscular system: muscles, roles, contractions and fibre types (3) Participation in sport and its influences Personality (3) Planes and axes of movement (3) Types and methods of practice (3) Principles of training (3) Designing a training programme (3) Projectile motion, lift and spin (3) Respiratory system: airway, breathing and gas exchange (3) Short-term effects of exercise (responses) (3) Skeletal system: bones, joints and connective tissue (3) Skill classification (3) Stages of learning (3) Technology in sport (3) Training methods and their effects (3) Transfer of skills (3) ← All PE and Sport (A level core) games · All live games