Performance-enhancing drugs and doping for Board-neutral PE and Sport (A level core): 3 ready-made live quiz games, 44 questions in all.
The questions cover Drugs, effects and side effects, Legal and illegal aids and Control of doping.
There are 1 quickfire round, 1 key words set and 1 practice set. Question types: 22 multiple choice, 12 true or false, 5 fill the gap and 5 matching.
Preview every set here. Hosting PE and Sport (A level core) sets comes with a school package, from £150 a year for the whole school.
The gamesEach set is a fixed list of questions. Open a preview to see a few of them.
Quickfire: Performance-enhancing drugs and doping A-level 15 questions · Warm-up
Plays in 23 of 23 game modes, including Gold Rush, Big Catch and Speed Blitz.
Preview 3 sample questions 1 What is blood doping?
Testing a blood sample for drugs Taking a drug that mimics testosterone Adding red blood cells to the body Training at altitude
2 Why must elite athletes provide whereabouts information?
So travel costs can be reclaimed So they can be tested at short notice So coaches can plan training camps So sponsors can plan appearances
3 True or false: Diuretics are taken to build muscle.
Diuretics are taken to build muscle.
+ 12 more questions in the game.
Key words: Performance-enhancing drugs and doping A-level 14 questions · Core
Plays in 23 of 23 game modes, including Gold Rush, Big Catch and Speed Blitz.
Preview 3 sample questions 1 What is a therapeutic use exemption?
A list of legal supplements A ban given for taking medicine A test taken before competing Permission to use a banned medicine
2 What is meant by out-of-competition testing?
Testing only athletes who have retired Testing only before the season starts Tests at any time, not just events Testing only the winners of an event
3 Which term describes drugs that raise alertness and reduce feelings of tiredness?
Diuretics Stimulants Anabolic steroids Beta blockers
+ 11 more questions in the game.
Practice
Performance-enhancing drugs and doping: Drugs, effects and side effects A-level 15 questions · Core
Plays in 23 of 23 game modes, including Gold Rush, Big Catch and Speed Blitz.
Preview 3 sample questions 1 True or false: Beta blockers are mainly misused to build muscle mass.
Beta blockers are mainly misused to build muscle mass.
2 True or false: EPO increases the amount of oxygen the blood can carry.
EPO increases the amount of oxygen the blood can carry.
3 True or false: Human growth hormone is a stimulant that raises alertness.
Human growth hormone is a stimulant that raises alertness.
+ 12 more questions in the game.
How hosting works Pick a set and a game mode. The questions stay the same; the game changes.Put the join code on the board. Pupils join at subjecthub.co.uk/play on a phone or laptop. They need no account.Play for 1 to 7 minutes. You choose the length before you start.Preview every set free. Hosting these sets comes with a school package. See pricing
See how each game mode plays →
More PE and Sport (A level core) topics Aggression (3) Angular motion (3) Arousal and anxiety (3) Attitudes (3) Attribution (3) Forces, Newton's laws, centre of mass and stability (3) Cardiovascular system: heart, vessels and blood (3) Commercialisation, sponsorship and the media (3) Components of fitness and why they matter in sport (3) Confidence and self-efficacy (3) Diet, nutrition, energy balance and hydration (3) Performance-enhancing drugs and doping Energy systems: aerobic and anaerobic (3) Exercise in different environments: altitude and heat (3) Ergogenic aids and supplements (3) Sporting behaviour: sportsmanship, gamesmanship and deviance (3) Exam technique for A level and BTEC National (3) Exercise intensity: heart rate, zones, RPE and 1RM (3) Feedback (3) Fitness testing: reasons, protocols and interpreting results (3) Fluid mechanics: drag and air resistance (3) Goal setting and SMART targets (3) Groups, teams and social facilitation (3) Guidance (3) Lifestyle factors, sedentary lifestyle and health (3) Health screening and pre-activity checks (3) Information processing, memory and reaction time (3) Injury: types, prevention and treatment (3) Leadership (3) Theories of learning movement skills (3) Lever systems and mechanical advantage (3) Linear motion (3) Long-term effects of training (adaptations) (3) Mental preparation and stress management (3) Motivation (3) Analysing a movement joint by joint (3) Muscular system: muscles, roles, contractions and fibre types (3) Participation in sport and its influences (3) Personality (3) Planes and axes of movement (3) Types and methods of practice (3) Principles of training (3) Designing a training programme (3) Projectile motion, lift and spin (3) Respiratory system: airway, breathing and gas exchange (3) Short-term effects of exercise (responses) (3) Skeletal system: bones, joints and connective tissue (3) Skill classification (3) Stages of learning (3) Technology in sport (3) Training methods and their effects (3) Transfer of skills (3) ← All PE and Sport (A level core) games · All live games