Exam technique for A level and BTEC National for Board-neutral PE and Sport (A level core): 3 ready-made live quiz games, 45 questions in all.
The questions cover Command words, Assessment objectives, Levels of response, Calculations, Judging and Applying to the performer.
There are 2 practice sets and 1 quickfire round. Question types: 20 multiple choice, 15 true or false, 5 fill the gap and 5 matching.
Preview every set here. Hosting PE and Sport (A level core) sets comes with a school package, from £150 a year for the whole school.
The gamesEach set is a fixed list of questions. Open a preview to see a few of them.
Quickfire: Exam technique for A level and BTEC National A-level 15 questions · Warm-up
Plays in 23 of 23 game modes, including Gold Rush, Big Catch and Speed Blitz.
Preview 3 sample questions 1 What is meant by AO1?
Analysis and evaluation Practical performance Application of knowledge Knowledge and understanding
2 Which assessment objective rewards analysing and evaluating?
AO3 AO2 AO4 AO1
3 What is meant by AO2?
Applying knowledge to a given context Showing practical skill Weighing up and judging Recalling facts from memory
+ 12 more questions in the game.
Practice
Exam technique for A level and BTEC National: Command words A-level 15 questions · Core
Plays in 23 of 23 game modes, including Gold Rush, Big Catch and Speed Blitz.
Preview 3 sample questions 1 True or false: evaluating means weighing strengths and limitations and reaching a supported judgement.
evaluating means weighing strengths and limitations and reaching a supported judgement.
2 True or false: in an evaluate answer, a judgement should be supported by reasons.
in an evaluate answer, a judgement should be supported by reasons.
3 A ____ word tells you what type of answer a question needs.
key command mark level
+ 12 more questions in the game.
Practice
Exam technique for A level and BTEC National: Assessment objectives A-level 15 questions · Core
Plays in 23 of 23 game modes, including Gold Rush, Big Catch and Speed Blitz.
Preview 3 sample questions 1 What is meant by AO1?
Application of knowledge Analysis and evaluation Practical performance Knowledge and understanding
2 Which assessment objective rewards analysing and evaluating?
AO1 AO4 AO2 AO3
3 What is meant by AO2?
Weighing up and judging Recalling facts from memory Showing practical skill Applying knowledge to a given context
+ 12 more questions in the game.
How hosting works Pick a set and a game mode. The questions stay the same; the game changes.Put the join code on the board. Pupils join at subjecthub.co.uk/play on a phone or laptop. They need no account.Play for 1 to 7 minutes. You choose the length before you start.Preview every set free. Hosting these sets comes with a school package. See pricing
See how each game mode plays →
More PE and Sport (A level core) topics Aggression (3) Angular motion (3) Arousal and anxiety (3) Attitudes (3) Attribution (3) Forces, Newton's laws, centre of mass and stability (3) Cardiovascular system: heart, vessels and blood (3) Commercialisation, sponsorship and the media (3) Components of fitness and why they matter in sport (3) Confidence and self-efficacy (3) Diet, nutrition, energy balance and hydration (3) Performance-enhancing drugs and doping (3) Energy systems: aerobic and anaerobic (3) Exercise in different environments: altitude and heat (3) Ergogenic aids and supplements (3) Sporting behaviour: sportsmanship, gamesmanship and deviance (3) Exam technique for A level and BTEC National Exercise intensity: heart rate, zones, RPE and 1RM (3) Feedback (3) Fitness testing: reasons, protocols and interpreting results (3) Fluid mechanics: drag and air resistance (3) Goal setting and SMART targets (3) Groups, teams and social facilitation (3) Guidance (3) Lifestyle factors, sedentary lifestyle and health (3) Health screening and pre-activity checks (3) Information processing, memory and reaction time (3) Injury: types, prevention and treatment (3) Leadership (3) Theories of learning movement skills (3) Lever systems and mechanical advantage (3) Linear motion (3) Long-term effects of training (adaptations) (3) Mental preparation and stress management (3) Motivation (3) Analysing a movement joint by joint (3) Muscular system: muscles, roles, contractions and fibre types (3) Participation in sport and its influences (3) Personality (3) Planes and axes of movement (3) Types and methods of practice (3) Principles of training (3) Designing a training programme (3) Projectile motion, lift and spin (3) Respiratory system: airway, breathing and gas exchange (3) Short-term effects of exercise (responses) (3) Skeletal system: bones, joints and connective tissue (3) Skill classification (3) Stages of learning (3) Technology in sport (3) Training methods and their effects (3) Transfer of skills (3) ← All PE and Sport (A level core) games · All live games